The player will be prompted to input a series of controls (or tap the screen) to perform a finishing blow on the enemy. The game features real-time events called "focus kills" that occur when certain enemies are nearly defeated. In some versions of the game, upgrading weapons to their maximum capacities will cause them to take on an "ultimate" form. Green orbs restore health, blue restore magical energy, and red orbs grant experience points that can be used to upgrade the damage and special powers of weapons found throughout the course of the game. The player can collect different-colored orbs by defeating enemies, with each color corresponding to a different effect. The game consists of eight levels (thirteen in the Java version and five in the DS version) in which the player controls a Spartan king wielding a sword, an unbreakable shield, Andromeda chains, Medusa's shield, Chronos' sword, etc. It game was moderately well-received by critics, and its 2D version was re-released in the late 2010s in two Gameloft Java game compilations: Gameloft Classics: Action and Gameloft Classics: 20 Years. The game follows a storyline set in ancient Greece, wherein the player controls the protagonist throughout multiple landscapes while fighting mythical beasts. Both versions have been removed from the Google Play Store the game is now only available for Android devices via Gameloft's official website. A high-definition (HD) version was also released for some Android and Symbian devices and iOS. Single-player levels are adapted into multiplayer maps.Hero of Sparta is an action-adventure hack-and-slash video game developed by Spanish studio Gameloft Iberica and published by Gameloft it was released for Java ME -based mobile phones, Android, iOS, Nintendo DS, and PlayStation Portable in 2008. With game modes like Death Match, Team Death Match, and Infiltration, up to 32 players can join a single match simultaneously. This version also includes bazookas and mortars, as well as the return of the sniper rifle. Planting charges (using the Wii remote as a timer), picking up documents, and managing various stationary guns are all required. Other quirks necessitate the player raising the Nunchuk to fire the shotgun. For example, to tune a radio for mid-game incoming information, players must twist the Wii remote, and the sound is played through the remote’s speaker. The regular combat remains, but much more events have been added, as well as a few mini-games. Players can also aim and shoot with the Wii Zapper. The Z-button also serves as a lock-on system in the game. Players move around with the analog stick, look around with the Wii remote, lean with the Nunchuk, and fire with the B-button in regular mode, a departure from the control system introduced in Medal of Honor: Vanguard. At the same time, players only need to aim and shoot. In addition to the series’ classic first-person shooting gameplay, the Wii version includes a new, more accessible mode with on-rails shooting – the computer handles movement. Briefings with still voices and narrated voice-overs tell the story. With the assistance of US troops, he must get behind enemy lines and prevent Hitler from deploying the V2 rocket. In the sequel to the PSP-exclusive Medal of Honor: Heroes, players take on the role of OSS Operative John Berg in eight missions during the June 1944 Normandy campaign.
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